Coming Soon to the Battlefield 4 CTE

The following details items that are being worked on for CTE.

Ready

  • 3p head flinching improvements (awaiting Final Stand data integration)
  • Base map Rush improvements first pass (all maps but dawnbreaker ready, new cover slightly tweaked ruleset)

In Progress

  • Network visualization overlay (think frameoverlay)
  • High freqency bubble automation
  • Squad Join improvements (non CTE)
  • Suppression tuning pass
  • UI/HUD improvements
  • Obliteration Competitive improvements
  • Visual recoil dampening tuning
  • A bunch of Final Stand improvements (top user issues etc)

Experimental & CTE Tests

These probably won’t be released, at least not in this form – DICE might test them on the CTE though:

  • Netcode damage application tweaks
  • Vehicle physics improvements

Planned

  • Weapon balance pass
  • Vehicle balance pass
Darkstorm40
About Darkstorm40
Relatively recent convert to Battlefield but now hooked. Not the best aim or sharpest reflexes but good team player. Hates people complaining unnecessarily and believes you should always offer solutions - yes, I'm looking at all the Battlefield 4 haters. General IT bod during the day and all-round geek at all other times. Owner of bfmedic.com.

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