Yesterday, Reddit user DICE_TheBikingViking, who just happens to be a Battlelog Producer for DICE, revealed further information about the current rubber banding issues being experienced in Battlefield 4.
First of all..
A general fix/improvement to the rubberbanding on PS4 and Xbox One is coming.
That’s good news, no time-scales but I think they’re learnt that giving those is only likely to cause problems 🙂
Secondly, he confirmed that the promised hardware improvements were performed yesterday – many have thought that the 44 player bug was the cause of much improved server performance yesterday but it may now be due to the hardware changes.