Having recently bought a Sony Bravia KDL-42W805A (review in due course) I was keen to try the Simulated 3D option – the TV takes a 2D picture and attempts to create a 3D image from it. I wasn’t expecting much.
At first I tried it on a normal TV programme and the results were poor. Depth was all over the place as it struggled to guess what should have been where. Fuzziness also crept in too.
So I was surprised when I tried the PS4. It maybe copes better with computer graphics but the PS4 front screen renders brilliantly with a good sense of depth. I tried the Battlefield 4 credits page and the text stood right out with the rain at another depth and the background, finally, behind all of that. The only downside is text which appears a little fuzzy.
Trying Battlefield 4 on the test range the results were… okay. The depth provided is not fantastic although any on-screen graphics, such as the mini-map, do stand out. The most important fact is that nothing appears wrong. No fuzziness and no inaccurate depth levels. But it’s totally underwhelming, giving little 3D feedback.
I was concerned that using the polarised glasses would darken the view but the screen actually brightens when switched to 3D to compensate for this.
So, is it worth playing with the 3D switched on? Not really – it adds nothing to the game play. However, I can only hope that proper 3D content comes to the PlayStation 4 in due course. On this subject, Sony have stated…
It’s not a focus. But it does do it better. The basic capability is higher so more games will run at 1080p at 60 frames so it’s an easier and better experience when you watch on 3D TV.
Battlefield 4 rendered properly in 3D – now that’s something to get excited about!